Ada Rogacheva

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3D Modeling&Texturing Artist

Hi, I’m Ada!

I’m a 3D Modeling and Texturing artist with a love for building detailed, believable assets — especially hard surface models. I recently graduated from Kwantlen Polytechnic University’s Advanced 3D Animation & Modeling program, where I honed my skills in Maya, Blender, ZBrush, Substance Painter, and Mari.During my final term, I worked closely with classmates, instructors, and an industry mentor on a team production — an experience that sharpened not only my technical skills but also my time management, planning, and communication. My demo reel includes two of my favorite pieces, one of which is a stylized truck based on a 2D concept. That project really challenged and excited me — it helped me grow as an artist and sparked my love for modeling workflows from reference to final lighting.Even after graduation, I’m always looking for ways to improve and keep learning. Recently, I was fortunate to be selected for the Women in Animation Mentorship program, where I’m working on a short film project with a talanted group of women.
My goal is to join a studio where I can contribute, grow, and collaborate with other passionate artists. Thanks for visiting my site — feel free to reach out or take a look at my reel!

Alchemist’s Table – 3D Environment

This project helped me get more confident working with layered environments and managing large scene files. I learned a lot about organizing assets, balancing detail, and using lighting to guide the viewer’s eye. It also deepened my appreciation for storytelling through props and set dressing.

Reference gathering

An atmospheric alchemist’s workspace built from scratch entirely by me — from reference gathering and scene composition to modeling, UVs, texturing, and lighting.

A hard-surface vehicle modeled based on a concept art by Shengyi Sun (GASONE 晟一), created to explore a more stylized look and demonstrate versatility across styles. I handled the full production process — from modeling and UVs to texturing and rendering — with a hand-painted, 2D-inspired aesthetic in mind.

Concept Art by Shengyi Sun